Enslaved: Odyssey To The West - Remastered in 2024 [RTX 4070, Core i9, 60 FPS]
Please Subscribe. Don't forget to Like or Dislike and Share our videos and channel. I'm Tanner (UK CryptoKnight2000). A new member here at Phresh Digital Arts. With Black Myth: Wukong right around the corner we decided to revisit Enslaved: Odyssey to the West which is also based on the original Chinese novel Journey to the West. Here is Phresh Ninja's gameplay of Enslaved: Odyssey To The West Premium Edition with enhancements. It is not an official Remaster that is being sold. Phresh Ninja has applied several tweaks to enable self-remastering of this 15-year old 2009 video game. It is easy to see where the video game Horizon: Forbidden West drew much of it's inspiration from. Horizon: Forbidden West has much in common with the character designs and post apocalyptic environment design from Enslaved: Odyssey to the West.
Graphics enhancements include the following:
- 4K Ultra HD 2160p (enables crisp and extremely clear graphics). Originally 720p.
- 60 frames per second (enables smoother visuals, movement and controls). Originally 30 fps.
- Direct X 10 enabled (enables better textures, and particle and smoke effects and more). Originally Direct X 9.
- HDR enabled via NvTrue HDR (enables AI enhanced High Dynamic Range colors and a more realistic palette). Originally non-existant.
- Ninja Monkey DLC cosmetic skin. Requires game completion or a configuration edit.
Read the description below to see the basic overview of the game.
Timestamps:
Game starts [0:48]
Enslaved: Odyssey to the West is a 2010 action-adventure game developed by Ninja Theory and published by Namco Bandai Games. Announced in 2009 as Enslaved, it was released on PlayStation 3 and Xbox 360 in October 2010. As a loose adaptation of the novel Journey to the West, the game is set 150 years in a future post-apocalyptic world following a global war. Only remnants of humanity survive, along with the still active war machines left over from the conflict. The game's story follows Monkey who is forced to escort Trip home safely after they survive a ship crash. Players play as Monkey, who must combat enemies using his staff from a third-person perspective, engage in different platforming challenges and solve puzzles.
The player takes the role of "Monkey" in a third-person perspective, using a variety of combat moves and platforming skills to overcome obstacles. In combat, Monkey uses a staff that doubles as a close-combat and long-range projectile weapon. The staff has two types of long-range ammunition: orange power cylinders used for blast damage and blue cylinders for stunning foes. Monkey can also remain stationary and charge his staff to use the same stun attack. In the game, players encounter numerous mechs as enemies. Certain mechs can be used as weapons. Monkey can perform a finishing move on them when they are low on health, such as tearing the gun off a turret or throwing an explosive foe at other combat mechs. Monkey's other abilities include a force shield that can block a certain amount of damage before requiring a recharge, and the "Cloud" device that manifests as a hover board for gliding across water and land at great speeds. When enemies are defeated, they drop tech orbs used to upgrade Monkey's abilities. They allow the player to learn new moves and abilities for combat and devices, increase overall health and shields, and the damage that can be inflicted on enemies. Orbs can be found littered across levels, sometimes hidden out of sight, requiring extra exploration. Another type of collectible players can amass is masks, which are also scattered across different levels.
During the game Tripitaka ("Trip") who must be escorted and protected as they travel, accompanies Monkey. He has a device attached to his head linked to Trip. This device, called a slave headband in the game, requires Monkey to keep Trip alive. Should she die he will as well. In some instances just going too far away from her can result in the same fate. Trip can help Monkey overcome obstacles at times by performing technical skills like hacking into a computer. Players can command Trip to use her different skills like scanning the surrounding area revealing land mines or mechs on standby, and project a temporary hologram as a decoy to draw the enemy's attention. Players can also order Trip to hide behind covers or regroup with Monkey. Having no combat ability of her own, Trip is vulnerable to attacking enemies. Her only defense is an EMP blast, which she can use to temporarily stun enemies threatening her.
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